The last weeks theme has been about design research.
I had a hard time in the beginning to relate the two papers that we got. One was about dressing out toys and one was a bit mor technical complicated to understand. I did not see what was sort of binding them together.
Now however after some lectures and aftermath I have gotten a better clue, but still not to a hundred procent i believe. The design concept i believe is a pretty complex subject witch can be applied on many subjects in the reality.
I liked the text from Haibo Li. et al a lot. I was a bit technical but I think the text was pretty straight forward witch made is a lot easier to read. The second text from Ylva Ferneaus was a bit more fuzzy to me. Some parts of the text was very interesting but a lot of the text was focusing on the a subject that wasn't related to technology witch made it more hard to understand.
The things that I've actually learned this week is how prototypes should work and when in the designprocess i could be good to have a focus-group testing a prototype. It's still hard I think to actually say exactly when a prototype should be tested, but it has given me a knowledge aboud the limitations or benefits what happens if you test a prototype to early or to soon.
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